Adobe Photoshop Tutorial (simple tutorial for starter)
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Adobe Photoshop Tutorial (simple tutorial for starter)
Animation in Adobe Photoshop / ImageReady
Note: ImageReady is an application that used to come bundled with Photoshop. ImageReady has now been discontinued. As of version CS3, animation is done with the Photoshop Animation window.
Animations
are created using layers. The process involves creating a series of
layers which will become the frames of the animation.
At the end of this tutorial we will have created an animated GIF
like the one pictured here. This animation uses moving text, but the
same principles apply to any type of animation including changing
shapes, etc.
Step 1: Create the Layers
The first step is to create multiple layers, each of which will
become a separate frame in the animation. Let's start with a very
simple image consisting of a plain white background and a layer of text
which we want to animate. We will animate the text so it starts above
the image frame and moves down to end up in the middle.
Note: Layers can also be shared between frames — in this case the white background layer will appear in all frames.
We will create five extra layers so the animation will be six frames
long. We will work backwards, creating the frames from number five to
number one.
Right-click
the "My Text" layer in the layer palette and select Duplicate Layer. A
new layer is created called "My Text copy". Double-click the layer name
and rename it "My Text 5".
Choose the move tool
from the toolbox. Make sure the "My Text 5" layer is still selected,
then hit your up arrow several times until the text moves slightly
upwards. In this case we hit the up arrow 12 times — you can see the
result with both layers visible:
Repeat this process, i.e. create a duplicate of "My Text 5" called
"My Text 4" and move it upwards the same amount. Keep repeating the
process until you have a total of six text layers plus the background.
Eventually you will have an image file which looks like this:
You can view individual layers by clicking (deselecting) all the eye
icons in the layer palette except the one you want to see. View one
layer at a time to see how the animation will unfold.
Step 2: Create the Animation Frames
Now that you have created the layers needed for the animation, you
need to create the frames. If the Animation window isn't showing,
select Window > Animation from the main menu. Then deselect
the eye icon in all layers except "My Text 1" and the background. You
should see something like this:
You can see one frame in the Animation window which looks just like the image, i.e. with the "My Text 1" layer visible.
Click
the small arrow icon near the top right of the Animation window. This
opens the flyout menu as shown below. Click New Frame.
A new frame will be created and added to the window like so:
With the new frame selected, go to the layers palette. Deselect the
eye icon for the "My Text 1" layer and select the eye icon for "My Text
2". You should see something like this:
As you can see, the first frame still shows only the first text
layer while the second frame now only shows the second text layer.
Keep adding frames and making the corresponding text layers visible until you have six frames. It should look like this:
You now have all the layers and all the frames needed for your animation.
Step 3: Setting the Animation Timing
At this stage your animation is almost complete. You can view it by clicking the triangular Play button in the animation window.
You will see that the animation plays very quickly and keeps
repeating (looping). If you don't want the animation to loop, click the
drop-menu in the lower left (which says "Forever" by default) and
select "Once". Now when you play the animation it will play once and
stop on the last frame.
The final step is to fine-tune the timing. Below each frame you will
see a delay time in seconds. Click each of these and set the desired
delay. In this way you can specify the exact time taken to display each
individual frame.
Note: If you want an animation to repeat but not continuously
(i.e. have a break between repeats), set the loop drop-menu to
"Forever" and set a long delay on the last frame.
How it Looks
Below is the resulting animation, with the looping set to "Forever"
and different times set for each frame. This isn't actually a nicely
timed animation but we have done it like this so you can see the effect
of the delay settings.
Step 4: Exporting the Animation
Now that you've finished the animation you need to export it. Note: If you just save the file, it will be saved as a layered Photoshop file (.psd).
There are two options: Saving optimized and exporting.
Saving as an Optimised GIF
From the main menu select File > Save Optimised As.
This will give you the option to save as an animated GIF and/or to save
as an HTML page. For a simple animation, just save as a GIF.
Export an Animation
In
ImageReady 8 you can select File > Export, which gives you some
additional options such as exporting as a Macromedia Flash file. This
is very cool!
Note: ImageReady is an application that used to come bundled with Photoshop. ImageReady has now been discontinued. As of version CS3, animation is done with the Photoshop Animation window.
Animations
are created using layers. The process involves creating a series of
layers which will become the frames of the animation.
At the end of this tutorial we will have created an animated GIF
like the one pictured here. This animation uses moving text, but the
same principles apply to any type of animation including changing
shapes, etc.
Step 1: Create the Layers
The first step is to create multiple layers, each of which will
become a separate frame in the animation. Let's start with a very
simple image consisting of a plain white background and a layer of text
which we want to animate. We will animate the text so it starts above
the image frame and moves down to end up in the middle.
Note: Layers can also be shared between frames — in this case the white background layer will appear in all frames.
We will create five extra layers so the animation will be six frames
long. We will work backwards, creating the frames from number five to
number one.
Right-click
the "My Text" layer in the layer palette and select Duplicate Layer. A
new layer is created called "My Text copy". Double-click the layer name
and rename it "My Text 5".
Choose the move tool
from the toolbox. Make sure the "My Text 5" layer is still selected,
then hit your up arrow several times until the text moves slightly
upwards. In this case we hit the up arrow 12 times — you can see the
result with both layers visible:
Repeat this process, i.e. create a duplicate of "My Text 5" called
"My Text 4" and move it upwards the same amount. Keep repeating the
process until you have a total of six text layers plus the background.
Eventually you will have an image file which looks like this:
You can view individual layers by clicking (deselecting) all the eye
icons in the layer palette except the one you want to see. View one
layer at a time to see how the animation will unfold.
Step 2: Create the Animation Frames
Now that you have created the layers needed for the animation, you
need to create the frames. If the Animation window isn't showing,
select Window > Animation from the main menu. Then deselect
the eye icon in all layers except "My Text 1" and the background. You
should see something like this:
You can see one frame in the Animation window which looks just like the image, i.e. with the "My Text 1" layer visible.
Click
the small arrow icon near the top right of the Animation window. This
opens the flyout menu as shown below. Click New Frame.
A new frame will be created and added to the window like so:
With the new frame selected, go to the layers palette. Deselect the
eye icon for the "My Text 1" layer and select the eye icon for "My Text
2". You should see something like this:
As you can see, the first frame still shows only the first text
layer while the second frame now only shows the second text layer.
Keep adding frames and making the corresponding text layers visible until you have six frames. It should look like this:
You now have all the layers and all the frames needed for your animation.
Step 3: Setting the Animation Timing
At this stage your animation is almost complete. You can view it by clicking the triangular Play button in the animation window.
You will see that the animation plays very quickly and keeps
repeating (looping). If you don't want the animation to loop, click the
drop-menu in the lower left (which says "Forever" by default) and
select "Once". Now when you play the animation it will play once and
stop on the last frame.
The final step is to fine-tune the timing. Below each frame you will
see a delay time in seconds. Click each of these and set the desired
delay. In this way you can specify the exact time taken to display each
individual frame.
Note: If you want an animation to repeat but not continuously
(i.e. have a break between repeats), set the loop drop-menu to
"Forever" and set a long delay on the last frame.
How it Looks
Below is the resulting animation, with the looping set to "Forever"
and different times set for each frame. This isn't actually a nicely
timed animation but we have done it like this so you can see the effect
of the delay settings.
Step 4: Exporting the Animation
Now that you've finished the animation you need to export it. Note: If you just save the file, it will be saved as a layered Photoshop file (.psd).
There are two options: Saving optimized and exporting.
Saving as an Optimised GIF
From the main menu select File > Save Optimised As.
This will give you the option to save as an animated GIF and/or to save
as an HTML page. For a simple animation, just save as a GIF.
Export an Animation
In
ImageReady 8 you can select File > Export, which gives you some
additional options such as exporting as a Macromedia Flash file. This
is very cool!
Re: Adobe Photoshop Tutorial (simple tutorial for starter)
awtz... nwla ung ibang images... pnu kea???
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Re: Adobe Photoshop Tutorial (simple tutorial for starter)
really good tricks...
nice thank for this...
i learn additional knowledge about this...
nice thank for this...
i learn additional knowledge about this...
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